Post by Jango Reiss on Jan 12, 2005 21:54:19 GMT -5
Guys, we're revamping the shop system. Sorry for the inconvenience, but we can't let anyone make purchases out of this thread as they most likely would not fit within the new system. If you already made a purchase here, you can keep your ship, and when the new system goes up we'll give you the information about your ship that would allow it to fit within the system. Thank you for your patience, and if you ever posted on SWRPGalaxy and saw my Shop Lists, that's the kind of thing you can look forward to. Free Public Transportation between systems will be available for your RPing needs until SJB Star Wars Stock Version 2.0 (Special Trilogy Edition) goes up on the site.
Clear Skies!
SABERinBLUE, your friendly neighborhood Stockboy!
Ships up!
For your ships to work... you must have the hull and the engine that will work with it.
Starfighters:
N-1 Starfighter (hull)- 400 credits
X-Wing Class Figher (hull)- 350 credits
Y-Wing Class Fighter (hull)- 300 credits
A-Wing Class Fighter (hull)- 200 credits
B-Wing Class Fighter (hull)- 350 credits
TIE Interceptor (hull)- 200 credits
TIE Fighter (hull)- 150 credits
TIE Advanced X-1 (hull)- 250 credits
TIE Bomber (hull)- 300 credits
Jedi Starfigher (hull) 500 credits
Freighters:
Correlian YT-1300 (hull)- 1250 credits
Alliance Transport (hull)- 800 credits
Lambda Class Imperial Shuttle (hull)- 700 credits
Imperial Landing Craft (hull)- 900 credits
Firespray Class Craft (hull)-1000
Star Cruisers:
Mon Calamari Cruiser (hull)- 6000 credits
Star Destroyer (hull)- 4000 credits
Super Star Destroyer (hull)- 10000 credits
Medical Frigate (hull)- 4000 credits
Dreadnaught Heavy Cruiser (hull)- 5000 credits
Rebel Blockade Runner (hull)- 2000 credits
Spare Parts:
Alliance Engine (A, B, X, Y-Wing fighters)- 100 Credits
Twin Ion Engine (all TIEs)- 80 credits
Republic Engine (Jedi Starfighter, N-1)- 100
Freighter Engine (all Frieghters)- 200 credits
Alliance Cruiser Engine (Blockade Runner, Medical Frigate, Mon Cal Cruiser)- 500 credits
Destroyer Engine (Star Destroyer and Super Star Destroyer)- 400
Sublight Engine (Cruisers and Freighters)- 250 credits
Hyperdrive Motivator (any ship)- 150 credits
Shields (all around)- 300
Front Shields- 80 credits
Rear Shields- 80 credits
Port Shields- 80 credits
Starboard Shields- 80 credits
Weapons:
Dual Laser Cannons (N-1, TIE, Interceptor,X-1)-100 credits
Laser Cannons (any ship)- 60 Credits (per one)
Ion Cannons (Any Ship)- 80 credits (per one)
Torpedo/Missile Launcher (All fighters and freighters...Not for TIE's)-125 credits
Proton Bomb (
Proton Torpedos (Infinite supply once purchased)(Must have Proton Torpedo Launcher to use)-100 credits
Sonic Charges (Freighters Only)-200 credits
Concussion Missile-100 credits
Lock-On Device (Must have Proton Torpedos and/or Concussion Missiles)- 150 credits
Spread Proton Bombs (Must have Proton Bombs)- 100 credits
If your character is with the Alliance he can have any of the following ships.
X-Wing Class Figher (hull)
Alliance Engine
Laser Cannons 4X
Hyperdrive Motivator
Y-Wing Class Fighter (hull)
Alliance Engine
Laser Cannons 2X
Ion Cannon 2X
Hyperdrive Motivator
If your Character is with the Empire he can start with the following:
TIE Interceptor (hull)
-or-
TIE Fighter (hull)
-and-
Twin Ion Engine
Dual Laser Cannons
Clear Skies!
SABERinBLUE, your friendly neighborhood Stockboy!
Ships up!
For your ships to work... you must have the hull and the engine that will work with it.
Starfighters:
N-1 Starfighter (hull)- 400 credits
X-Wing Class Figher (hull)- 350 credits
Y-Wing Class Fighter (hull)- 300 credits
A-Wing Class Fighter (hull)- 200 credits
B-Wing Class Fighter (hull)- 350 credits
TIE Interceptor (hull)- 200 credits
TIE Fighter (hull)- 150 credits
TIE Advanced X-1 (hull)- 250 credits
TIE Bomber (hull)- 300 credits
Jedi Starfigher (hull) 500 credits
Freighters:
Correlian YT-1300 (hull)- 1250 credits
Alliance Transport (hull)- 800 credits
Lambda Class Imperial Shuttle (hull)- 700 credits
Imperial Landing Craft (hull)- 900 credits
Firespray Class Craft (hull)-1000
Star Cruisers:
Mon Calamari Cruiser (hull)- 6000 credits
Star Destroyer (hull)- 4000 credits
Super Star Destroyer (hull)- 10000 credits
Medical Frigate (hull)- 4000 credits
Dreadnaught Heavy Cruiser (hull)- 5000 credits
Rebel Blockade Runner (hull)- 2000 credits
Spare Parts:
Alliance Engine (A, B, X, Y-Wing fighters)- 100 Credits
Twin Ion Engine (all TIEs)- 80 credits
Republic Engine (Jedi Starfighter, N-1)- 100
Freighter Engine (all Frieghters)- 200 credits
Alliance Cruiser Engine (Blockade Runner, Medical Frigate, Mon Cal Cruiser)- 500 credits
Destroyer Engine (Star Destroyer and Super Star Destroyer)- 400
Sublight Engine (Cruisers and Freighters)- 250 credits
Hyperdrive Motivator (any ship)- 150 credits
Shields (all around)- 300
Front Shields- 80 credits
Rear Shields- 80 credits
Port Shields- 80 credits
Starboard Shields- 80 credits
Weapons:
Dual Laser Cannons (N-1, TIE, Interceptor,X-1)-100 credits
Laser Cannons (any ship)- 60 Credits (per one)
Ion Cannons (Any Ship)- 80 credits (per one)
Torpedo/Missile Launcher (All fighters and freighters...Not for TIE's)-125 credits
Proton Bomb (
Proton Torpedos (Infinite supply once purchased)(Must have Proton Torpedo Launcher to use)-100 credits
Sonic Charges (Freighters Only)-200 credits
Concussion Missile-100 credits
Lock-On Device (Must have Proton Torpedos and/or Concussion Missiles)- 150 credits
Spread Proton Bombs (Must have Proton Bombs)- 100 credits
If your character is with the Alliance he can have any of the following ships.
X-Wing Class Figher (hull)
Alliance Engine
Laser Cannons 4X
Hyperdrive Motivator
Y-Wing Class Fighter (hull)
Alliance Engine
Laser Cannons 2X
Ion Cannon 2X
Hyperdrive Motivator
If your Character is with the Empire he can start with the following:
TIE Interceptor (hull)
-or-
TIE Fighter (hull)
-and-
Twin Ion Engine
Dual Laser Cannons